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Grade 3 Science Maryland standards Standards

70 standards - Maryland Maryland standards

These are the official Grade 3 Science Maryland Maryland standards — the exact codes and student expectations grade 3 teachers are required to teach and Maryland state test assesses. Browse every standard below, then generate a print-ready, Maryland standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

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3-5-ETS1

Engineering Design

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3-5-ETS1-1

Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

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3-5-ETS1-2

Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

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3-5-ETS1-3

Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

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3-ESS2

Earth's Systems

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3-ESS2-1

Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

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3-ESS2-2

Obtain and combine information to describe climates in different regions of the world.

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3-ESS3

Earth and Human Activity

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3-ESS3-1

Make a claim about the merit of a design solution that reduces the impacts of a weather-related hazard.

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3-LS1

From Molecules to Organisms: Structures and Processes

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3-LS1-1

Develop models to describe that organisms have unique and diverse life cycles but all have in common birth, growth, reproduction, and death.

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3-LS2

Ecosystems: Interactions, Energy, and Dynamics

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3-LS2-1

Construct an argument that some animals form groups that help members survive.

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3-LS3

Heredity: Inheritance and Variation of Traits

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3-LS3-1

Analyze and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms.

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3-LS3-2

Use evidence to support the explanation that traits can be influenced by the environment.

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3-LS4

Biological Evolution: Unity and Diversity

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3-LS4-1

Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago.

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3-LS4-2

Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing.

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3-LS4-3

Construct an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all.

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3-LS4-4

Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.

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3-PS2

Motion and Stability: Forces and Interactions

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3-PS2-1

Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

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3-PS2-2

Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.

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3-PS2-3

Ask questions to determine cause and effect relationships of electric or magnetic interactions between two objects not in contact with each other.

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3-PS2-4

Define a simple design problem that can be solved by applying scientific ideas about magnets.

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3.AP.A.01

Develop and compare multiple algorithms for the same task.

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3.AP.C.01

Create programs using a programming language that includes sequences, loops, conditionals, and variables to solve a problem or express an idea.

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3.AP.M.01

Decompose a simple problem into a precise set of sequences instructions.

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3.AP.M.02

Modify, remix, or incorporate portions of an existing program into one’s own work, to develop or add more advanced features (grade-level appropriate).

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3.AP.PD.0

Communicate and explain program development to peers and adults using comments, presentations, and demonstrations.

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3.AP.PD.01

Use an iterative process to plan the development of a program by including others’ perspectives and considering user preferences while solving simple problems.

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3.AP.PD.02

Identify instances of remixing, when ideas are borrowed and treated upon, and provide attribution

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3.AP.PD.03

Analyze and debug an existing program or algorithm that includes sequencing, repetition, and variables in a programming language.

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3.AP.V.01

Create programs that use variables to store and modify grade appropriate data.

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3.CS.D.01

Identify and troubleshoot, using appropriate technical terminology, simple hardware and software problems that may occur during everyday use, discuss problems with peers and adults (e.g., viruses, malware, versions of software and non-working applications, refresh screen, closing/reopening application, adjusting volume on headphones or speakers).

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3.CS.D.01

Identify a variety of ways computer hardware and software work together as a system to accomplish a task.

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3.CS.D.01

Identify internal and external parts of computing devices that function together to form a system.

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3.DA.CVT.01

Collect, organize, and present the same data in a variety of visual formats (e.g., charts, graphs, tables, etc.).

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3.DA.IM.01

Utilize data to make predictions and discuss whether there are sufficient data to make these predictions and extrapolations.

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3.DA.S.01

Recognize that different types of information are stored in different formats that have varying characteristics, which could include associated programs and storage requirements.

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3.IC.C.0

Identify potential problems that limit accessibility/usability and how computing devices have built-in features to increase accessibility for all users.

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3.IC.C.01

Identify how different technologies created by people from diverse backgrounds have contributed to computing and helped to change the world.

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3.IC.SI.01

Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating online. Identify and report inappropriate behavior.

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3.IC.SI.02

Identify how computing devices and computational products have been, or can be, improved by incorporating diverse perspectives.

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3.IC.SLE.01

Introduce intellectual property concepts and identify types of digital data (music, videos, photos) that may have intellectual property rights preventing copying and/or requiring attribution

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3.NI.C.01

Discuss basic issues that relate to responsible use of computing devices and describe consequences of inappropriate use in a variety of locations.

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3.NI.NCO.01

Recognize how information is sent and received over physical and wireless pathways.

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A

Algorithms

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AP

Algorithms and Programming

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C

Culture and Diversity

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C

Control

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C

Cybersecurity

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CS

Computing Systems

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CVT

Collection, Visualization & Transformation

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D

Devices

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DA

Data Analysis

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HS

Hardware & Software

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IC

Impacts of Computing

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IM

Inference & Models

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M

Modularity

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NCO

Network Communication & Organization

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NI

Networks and the Internet

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PD

Program Development

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S

Storage

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SI

Social Interactions

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SLE

Safety, Law & Ethics

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T

Troubleshooting

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V

Variables

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